v4.1.0
· 2 min read
LAND IT version 4.1.0 is now available. Below is the list of changes and new features.
- Insertion of tools for geometry editing:
- Union
- Trace
- Identity
- Clip
- Split
- It is now possible to change the name of a version.
- Addition of a temporary logo.
- Queries to editing layers are working again.
- Bug fixes for polygon rendering on the map.
- Bug fixes in complementary operations.
- Corrections in unit tests.
- Optimizations in the scenario import method.
- Performance improvements.
Show details
- Details of the new geometry editing tools:
- Union: This tool allows combining different polygons into a single new polygon. The user can determine which polygon whose attributes will be preserved in the final result.
- Trace: Allows creating new polygons by following the contour of existing geometries, providing a more precise and efficient way to draw new shapes.
- Identity: Allows dividing existing polygons based on a drawn polygon, creating new polygons corresponding to the intersections.
- Clip: This tool allows extracting a part of a polygon that is contained within a polygon drawn by the user. The remaining part of the original polygon is deleted.
- Split: Allows separating polygons into distinct parts by drawing a line over them.
- Performance improvements were possible thanks to two corrections:
- GDAL, used in operations between layers, now uses GPKG files instead of shapefiles;
- Operations between layers with polygons that have more than 700 points are not allowed, if this happens they are divided into smaller polygons.
