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v4.1.0

· 2 min read
Márcia B. Matias
LAND IT - Tech Lead

LAND IT version 4.1.0 is now available. Below is the list of changes and new features.

  • Insertion of tools for geometry editing:
    • Union
    • Trace
    • Identity
    • Clip
    • Split
  • It is now possible to change the name of a version.
  • Addition of a temporary logo.
  • Queries to editing layers are working again.
  • Bug fixes for polygon rendering on the map.
  • Bug fixes in complementary operations.
  • Corrections in unit tests.
  • Optimizations in the scenario import method.
  • Performance improvements.
Show details
  • Details of the new geometry editing tools:
    • Union: This tool allows combining different polygons into a single new polygon. The user can determine which polygon whose attributes will be preserved in the final result.
    • Trace: Allows creating new polygons by following the contour of existing geometries, providing a more precise and efficient way to draw new shapes.
    • Identity: Allows dividing existing polygons based on a drawn polygon, creating new polygons corresponding to the intersections.
    • Clip: This tool allows extracting a part of a polygon that is contained within a polygon drawn by the user. The remaining part of the original polygon is deleted.
    • Split: Allows separating polygons into distinct parts by drawing a line over them.
  • Performance improvements were possible thanks to two corrections:
    • GDAL, used in operations between layers, now uses GPKG files instead of shapefiles;
    • Operations between layers with polygons that have more than 700 points are not allowed, if this happens they are divided into smaller polygons.